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Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents.

NCT06990724

This study is recruiting at 6 US sites in 1 state, according to its ClinicalTrials.gov record last updated .

Summary

The purpose of this study is to evaluate the effectiveness of a videogame compared to an attention/time control at reducing contraceptive non-use among adolescents.

Shortened from the sponsor's brief summary. View official record on ClinicalTrials.gov

Conditions studied

  • Contraceptive Usage
  • Contraception Behavior

Eligibility basics and study details

Study type
Interventional
Phase
Not applicable
Ages
15 to 20 years
Sex
All
Healthy volunteers
Accepted
Sponsor
Weill Medical College of Cornell University
Last updated on ClinicalTrials.gov
December 22, 2025

These are the basic criteria only. The full inclusion and exclusion criteria are on the official record, and the study team decides who can take part.

US recruiting sites

New York · 6

  • Sesame Flyers International Inc. · Brooklyn, NY
  • El Barrio Operation Fightback · New York, NY
  • King of Kings Foundation · Queens, NY
  • New York Center for Interpersonal Development (NYCID) · Staten Island, NY
  • ASPIRA · The Bronx, NY
  • Destination Tomorrow · The Bronx, NY

Source: ClinicalTrials.gov, data processed . Recruiting US sites filtered by distance and site status; summaries shortened.