Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents.
NCT06990724
This study is recruiting at 6 US sites in 1 state, according to its ClinicalTrials.gov record last updated .
Summary
The purpose of this study is to evaluate the effectiveness of a videogame compared to an attention/time control at reducing contraceptive non-use among adolescents.
Shortened from the sponsor's brief summary. View official record on ClinicalTrials.gov
Conditions studied
- Contraceptive Usage
- Contraception Behavior
Eligibility basics and study details
- Study type
- Interventional
- Phase
- Not applicable
- Ages
- 15 to 20 years
- Sex
- All
- Healthy volunteers
- Accepted
- Sponsor
- Weill Medical College of Cornell University
- Last updated on ClinicalTrials.gov
- December 22, 2025
These are the basic criteria only. The full inclusion and exclusion criteria are on the official record, and the study team decides who can take part.
US recruiting sites
New York · 6
- Sesame Flyers International Inc. · Brooklyn, NY
- El Barrio Operation Fightback · New York, NY
- King of Kings Foundation · Queens, NY
- New York Center for Interpersonal Development (NYCID) · Staten Island, NY
- ASPIRA · The Bronx, NY
- Destination Tomorrow · The Bronx, NY
Source: ClinicalTrials.gov, data processed . Recruiting US sites filtered by distance and site status; summaries shortened.